The software enables the students to get equipped with the basics of 3D Architectural rendering. It is the need of the hour, that enables architectural students, 3D modelers to put their thoughts, inspirations and ideas of architecture (Spaces) into virtual reality. It will enable paraprofessionals and professionals to get prepared for essential tool sets needed to work in the field.


SCE has set up State of the art facilities that include high power processing computers, digital projectors and laser printers.

Every student will be provided his/her own workstation to practice and get hands on experience of the software.

Communal Spaces and equipment is also available. On campus cafeteria has also been established for the students. So in short all you require to bring along when you come to class is a "can do" attitude and a fun mind

Information & Registration

e-Registration request form







Submitting Form...

The server encountered an error.

Form received.



Program Outline:


1. Getting started with Max

a) Getting Started with 3ds Max

b) Exploring the Max Interface

c) controlling and Configuring the Viewports

d) Using the command Pannel

e) Creating and Editing Primitive Objects

f) Selecting Objects, Setting Object Properties and Using Scene Explorer


2.  Modeling , Spline modeling, Poly  modeling , Graphite modeling

a) Types of Modeling

b) Spline Modeling

c) Poly Modeling

d) Understanding Hard Surfaces

e) Graphite Modeling Tools

f) Trouble Shooting with Assigned Models

g) Poly Modeling

h) Graphite Modeling Tools

3.  Product Modeling & Basic Light, Shading, Camera, Rendering

a. Trouble Shooting with Assigned Models

b. What is Mapping

c. Adding Materials Details with Maps

d. How to use UVW mapping Modifier

e. Product Modeling & Basic Light, Shading, Camera, Rendering

f. What is Camera ( In 3D )

g. Standard & Free Camera

h. Unwrapping UVW Map, Editer interface

i. Product Modeling & Unwrap UV's

j. Unwrapping UVW with Flatten, Unfold  Method

k. Usage of Third Party Renders


4.  Introduction of Vray renderer

a) Vray Light,  IES, Sun,  Render Setup, Indirect Illumination, V-ray Image Sampler

b) V-ray Environmental Light, colour mapping, materials

c) Reflection , Refraction, Material Maps

d) Vray Camera

e) What is Camera

f) Standard Camera


Program Duration : 3 months


Class Schedule: 3 days a week

Days: Monday, Tuesday and Friday

Timings: 3:00 PM to 6:00 PM


Last Date for registration:  Feb 6th, 2016

Classes Starting: Feb 22nd, 2016


Program Fee: Rs. 15,000/month.



Once we receive your registration request email; our representative shall give you a call within 24 hours (between 9:00 AM to 5:00PM) to guide you with the registration process and answer any questions that you might have regarding the program.


You are most welcome to visit the campus and register in person.


UCA is formed with its focus on imparting quality education through its initiatives/activities. The main initiative undertook by UCA is establishment of a university, which will be functional by the end of 2017.

News & Events


0333-428 4761

0321-786 5551

Address: 7 Km, Niaz Beg, Main Raiwind Road | Lahore